Saturday, November 21, 2015

The Use Case Scenario-Jenny and the Best Converter App

For my Mobile app project I made a comic strip about Jenny and her experience with my Mobile learning app "Best Converter".
You can find it here

Some background information/Story set up.

    It's Jenny's senior year at high school. She plans to go to culinary arts school to become a chef. 
   Unfortunately, she's not very good at measurement and conversion so she takes some extra math classes to see if they help.
    One class she takes is a little different than the standard boring lecture class. The new teacher Mrs. Hip tells the students that she has a month long bonus project that will help their cumulative math scores and the winner will gain extra credit points. This peaks Jenny's interest for sure. Anything to get her a better GPA will increase her chances of getting into a good school.
    Now Mrs. Hip tells them that they have to play a new game on their phone or other devices for at least an hour a day. Jenny is excited. This has to be too good to be true.
    The game is very interactive and competitive. You have to test your skills against the other students and try to best your own previous score. You can also choose from a number of different 3D strategy games to match your interests. Jenny, of course, chooses the cooking game while her friend Nate chooses a building/carpentry game. They both require measurement and conversions in order to complete the tasks.
   As a class everyone logs into the app with little help required from Mrs. Hip. She gives them basic directions although the app has very easy to follow directions and tips. There not only is a "help" button the students can press to get help from the app, but Mrs. Hip also tells the students they can come to her with any questions. She also tells them that their scores will be sent to her where she will keep track of their scores and times.
    When Jenny starts playing, she only wants to get her time in for the grade. But as she gets higher in level she finds that she loves playing it. And when Nate starts bragging about his scores, she has a drive to beat him at any cost. It is a close race but she stays ahead of him and the rest of the class throughout the month long competition.
   There were times that she got frustrated because the meals she had to create were very in-depth and timed but even though it was hard, she did not want to give up.
    She played during her required time at school and at home and when she had to wait at an appointment.
   In fact, she continued to play the game after the competition was over. She also found that her knowledge of measuring and converting were becoming automatic and she could use it at home when she was cooking. Imagine how helpful it will be when she attends culinary arts school.
   This app is so fun and helpful that she tells other family and friends about it. Before long she is competing against her mom and her Uncle Bob and generally winning. Everyone who tries it has a blast playing it and over time their conversion skills improve as well. It even Helped Uncle Bob with his bird house building project!
   Jenny is grateful that Mrs. Hip had this idea and wishes she had played it before in her other math classes. Hopefully, other teachers will integrate this app into their lesson plan.